“Rare”: More than you think?

Usually, near the end of a game day, there’s sort of a ‘relaxation’ period. Last night, Ay got the call to weave the bedtime stories for the crew.

These so called stories are pretty much just sight-seeing trips through zones long past. Ay will jet himself here and there between the worlds. Take to mindless flight, while letting everyone else silently recall their memories of the areas Ay is zig-zaging through.

Ay does’nt do any serious ore farming during these flights, but will ocassionally drop down and pick a few up along the way. Never hurts to keep some stock around. Now then, if he happens to come into a zone which does hold a long sought after treasure, he will take some time to pass over the needed areas. Such as it was for the Storm Peaks, and the long sought after TLPD.

borrowed from Wowhead

Normally, this is rather a quiet and lonely zone. Very few players of either faction show up anymore. So Ay’s travels through the known flight areas go un-hindered. Something was drastically different last night though, I could hear Ay grumbling all the was back in Org.

His normally free of hinderances, peaceful search patterns were rudely interrupted. He counted no less than 8 other seekers of the infamous, albeit elusive, drake. Everyone of these intruders hailed from different realms. A quick look at his timepiece told him, “Ay, we’re no longer on Fenris soil.”

With all the new realm merging Blizz has graciously laid upon us, will our favorite old rare hunting become even more rare? Obviously, with the number of treasure seekers increased, the odds of finding that treasure will decrease. RNG, is going to play an even larger part in the hunts.

The info you’ve gathered over time about your favorite hunting grounds, times to go hunting and such, is being altered. You now have different realms and their intricities tossed into the pot, so-to-speak.

To be clear now, these are Ay’s personal thoughts and opinions. Others will certainly view things in a different light accordingly.

So, what are your thoughts about realm mergeing and rare hunting? Have you noticed any differences?

 

Nerfing Achievements?

IMO post (In My Opinion)

Much has already been said about the new Account-Wide Achievements coming with Mists. After all the reading and viewing multiple polls on the subject, it would seem that the majority of the player base favors this move.

Although I’m not wholly against this change, I’m not especially looking forward to it. As with all things, time will tell once Mists goes live and all the nueances become known.

I believe that my view of the change stems from how I view my characters. As a certified alt-oholic, each of my “kids” are unique individuals in both playstyles and personalities. The only common ground they may share is a general ‘be nice to others’.

I’m currently playing my third (or fourth?) “main”. What this really boils down to is that each character approaches the game and end game via different journeys. More specifically with achievements, no one character holds ALL achievements. If one has attained a certain batch, the next in line travels a new path gaining a much different set.

In the beginning, there’s a druid who gathered things like quest achievements, pets, mounts, professions, pretty much common things. He was happy with them. Then came a BM hunter who specialized in PvP achievements. He was also the first to really begin an effort in soloing some old dungeons. Not many, just a taste test. He was happy with them.

There was a frost mage along the line, she just kind of fizzled out tired. Stuck with her tailoring, tried the dungeon path a bit and died horribly in bg’s. Numerous other alts have claimed their victories in a wide array of achievements, mostly different from whoever came before them.

Aygaren is a mix of everyone I think. If possible, he’ll be the first to obtain a fair amount of achievements in all aspects of the game. IF POSSIBLE!  At least, that’s his plan. His “vision quest” if you will.

This pecular playstyle with achievements is of my own doing. It’s just the way it’s been since vanilla. I generally accept changes in the game with a grain of salt. Figure them out and run with them. Each character though, having to earn his/her own way and grow on their own merits/abilities. Or fail. They share in the joy of another’s accomplishments. I just don’t see them riding on the coat-tails of another where achievements are concerned. If one of them wants a particular achievement, they had better work for it and earn it.

What do you think? Is Blizz taking the pride out of earning achievements?

Aygaren